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Game Design - Cambridge- UK

Dates

28th June- 26th July 2026

Ages

14 - 18

Price

£ 2,060

Duration

1 Week

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About the Course

Throughout the week, you will learn how to design and build a sector piece for a game, start to design the backdrops on paper and research using Padlet for mood boards. You will also gain an understanding of concepts for games, game engines and will receive an introduction to texturing.

Develop skills in:

Concepts for games | Designing and building a sector piece for a game | Texturing Unity Games Engines | Maya


  • Maximum class size of 10 students

  • Excursions to London (including gallery or museum visit)

  • Full board residential accommodation


This course requires an Upper Intermediate - Advanced Level of English


Package Includes:


  • 25+ Hours tuition comprised of lectures and workshops working towards the presentation of a project.

  • Full board Residential Accommodation in single, en-suite rooms

  • 1 full-day excursion per week to major destinations such as London where students will find creative and cultural information through guided walks and visits to museums and other places of interest.

  • 5 evening activities per week designed to be fun and interactive and provide our students the opportunity to socialise and make new friends.

  • End of course Certificate awarded for the successful completion of the course and project presentation.

  • 24 hour supervision and security

  • Placement test

  • Teaching materials

  • Comprehensive insurance

  • Return transfers from  London City, Stansted, Luton, London Heathrow and London Gatwick (only on official arrival and departure days)


About the School

Aimed at individuals who live for games, this creatively and technically demanding one-week course explores the creative possibilities in developing your own game. Using a range of software packages to create 3D characters and backgrounds you will learn how to develop game narratives, characters and plots. You will begin to think and work like a games designer, understanding how to create game challenges, rules and logic.


This course will give you an important first step into understanding the games industry and is ideal for students who are thinking about future development of their ideas into a more substantial piece of work.


START DATES:


28 June / 5 July / 12 July /  19 July


LEARN FROM ART AND DESIGN PROFESSIONALS

This programme will give you the chance to study in central Cambridge in a fun and creative environment led by experienced tutors at CSVPA.


BROADEN YOUR SKILLS IN THE INDUSTRY

Throughout the week, you will learn how to design and build a sector piece for a game, start to design the backdrops on paper and research using Padlet for mood boards You will also gain an understanding of concepts for games, game engines and will receive an introduction to texturing.


DEVELOP YOUR SKILLS IN:

Concepts for games | Designing and building a sector piece for a game | Texturing Unity Games Engines | Maya


PROGRESSION AT CSVPA

Completion of the course can enable progression on to our University of the Arts London Awarding Body Extended Diploma or Foundation Diploma if you meet the UAL entry criteria for the course.


PROGRAMME OUTCOMES:


1. You will have explored a range of practical concepts in creating a sector piece for a game

2. You will have had the opportunity to solve creative briefs through a range of techniques and skills guided by our highly experienced staff

3. You will have a basic understanding of game engines

4. You will be able to create basic texturing

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